
    // JavaScript to interpolate random images into a page.
    var ic = 8;     // Number of alternative images
    var xoxo = new Array(ic);  // Array to hold filenames
        
xoxo[0] = "http://www.360mediaworx.com/images/portfolio/";
xoxo[1] = "http://www.360mediaworx.com/images/portfolio/";
xoxo[2] = "http://www.360mediaworx.com/images/portfolio/";
xoxo[3] = "http://www.360mediaworx.com/images/portfolio/";
xoxo[4] = "http://www.360mediaworx.com/images/portfolio/";
xoxo[5] = "http://www.360mediaworx.com/images/portfolio/";
xoxo[6] = "http://www.360mediaworx.com/images/portfolio/";
xoxo[7] = "http://www.360mediaworx.com/images/portfolio/";

function pickRandom(range) {
if (Math.random)
return Math.round(Math.random() * (range-1));
else {
var now = new Date();
return (now.getTime() / 1000) % range;
}
}
// Write out an IMG tag, using a randomly-chosen image name.
var choice = pickRandom(ic);
